Steyerl's own artwork is directly parallel to my own in terms of approach and final image. The only thing that differs is the actual image content. While I tend to lean more towards vintage advertising, he traces his roots back to Japanese ink paintings- mostly consisting of sexual intercourse. The final result is an interestingly "censored" form, some of which glitch in a GIF file type (as pictured to right).
The interviewer, Daniel Rourke, claims "glitches expose us to the inner dynamism of the digital." From my own perspective, I see glitching as pleasant DNA mutation- slowly evolving into something still relative- but vastly different in its uniqueness.In the second article, Peter Osborne restates Walter Benjamin's idea of the digital age, claiming,
"art distracts and art is received in distraction." Art in this day and age is certainly distracting, especially the art included in this blog. Another example from Osborne was the creation of video games and how they require tangible interaction.
Distraction by technology is nothing new however, over a century ago the first motion picture camera was produced- giving a visual escape from one's own life. The internet also has become a tool of dangerous immersion, but who wouldn't fall in love with such a concept?

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